1:
#include<stdio.h>
#include<math.h>
///***triangle
int main(){
float a,b,c;
float s,area;
printf("Enter size of each sides of triangle:");
scanf("%f%f%f",&a,&b,&c);
s = (a+b+c)/2;
area = sqrt(s*(s-a)*(s-b)*(s-c));
printf("Area of triangle is: %.2f",area);
return 0;
}
output: depend on your value
2:
#include<stdio.h>
///***rectangle
int main(){
float l,w;
float area;
printf("Enter size of each sides of the rectangle : ");
scanf("%f%f",&l,&w);
area = l * w;
printf("Area of rectangle is: %.2f",area);
return 0;
}
output: depend on your value
3:
#include <stdio.h>
#define PI 3.141
///***circle
int main(){
float r, area;
printf("Please enter Radius of circle: ");
scanf("%f", &r);
area = PI * r * r;
printf("Area of cirle is:%.2f\n", area);
return 0;
}
output: depend on your value
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